
About Desmond
Desmond is a 3D environment artist with a strong interest in technical art.
He has been studying at Gnomon - School of Visual Effects, Games, and Animation for the past 3 years.
Environmental storytelling is the focus of his creative process. To him, attention to detail and striking visual are the crucial parts across all his projects.
Desmond began his creative pursuit as an illustrator while pursuing his undergraduate degree at the School of Visual Arts in 2019. He later discovered the beauty of 3D environments as he was finishing his degree, and he eventually decided to switch gears to develop technical knowledge to create 3D work.
In his spare time, Desmond loves doing private mod jams for old video games, making personal illustrations for fun, and listening to different genres of music.
Feel free to email me for my resume

Achievements
Gnomon Best of Term Runner-Up
Cemetery - Summer 2025
Software
Maya
Blender
Unreal Engine 5
Houdini
Adobe Substance
ZBrush
SpeedTree
EmberGen
Gaea
Photoshop
Krita
Nuke
Affinity Photo
Cinema 4D
Nuke
After Effects
Skill Summary
Quick to Learn - adaptable to new engines, tools, and other technologies quickly.
Attention for detail - a passion for creating compelling and cohesive environments focusing on storytelling.
Team-player attitude - flexible with new ideas, being open to all directions and any notes for changes
Provides feedback - able to give perspective on improving assets made by other artists